Q3DDSurfaceDrawContext_XXX
routines. If you don't need
Q3DDSurfaceDrawContext_XXX
support in your application, define the preprocessor
DONT_NEED_DDRAW in your application
and the interface file "ddraw.h" won't be included in your build. An easy way to do this
in MSVC++ 4.2 for a project is to go into the "Project Settings" window for the project
(under the "Build" window, choose the "Settings" menu item), and in the "Preprocessor
definitions" edit box add a definition for the preprocessor DONT_NEED_DDRAW.Q3DDSurfaceDrawContext
support in your application
you'll need to actually get the "ddraw.h" interface file. This file can be found
in MSVC++ 4.2, the Windows 32 SDK, or the Windows Game SDK.